tag:blogger.com,1999:blog-39494817539063383542024-03-13T02:55:53.725-04:00Ziki Questi's BlogThe Arts and Destinations in Second LifeZiki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.comBlogger1047125tag:blogger.com,1999:blog-3949481753906338354.post-26386842632216954432017-01-15T11:45:00.000-05:002017-01-15T12:59:54.087-05:00Burning<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">Opening today, Sunday, January 15, is <i><a href="http://maps.secondlife.com/secondlife/Aggramar/61/210/30">Burning</a></i>, a new sim-wide build by artist Cica Ghost. Whether by a strike of lightning or the hand of an arsonist or the bombardment of a warring army, a town has been engulfed in fire and left to burn, its buildings scorched by the heat and smoke. In the central square, a large bell continues to slowly swing in its tower, while around the little village stand the smoldering remnants of trees, their leaves and branches having been incinerated.
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<div style="clear: both;">Visitors arrive on the northwest corner of the sim, which was once a grand entryway: a long arched stone bridge leads us forward into the heart of the town (lowest image), and at one time afforded views of the now-burned forests. Although the overall mood of <i>Burning</i> is a dark one, there are elements of levity in the build — the quirkiness of the buildings themselves, the humorous poses scattered throughout (be sure to investigate windows), and the purring feline marked цицa mаца (pussycat in Serbian, and a reference to Cica's own name).
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<div style="clear: both;">Shown here is the sim's default windlight setting, and with advanced lighting model turned on, but Cica personally prefers the desolate scene with ALM deactivated. If you enjoy <i>Burning</i>, please consider leaving a contribution at the landing point, or by enjoying items from Cica's store located <a href="http://maps.secondlife.com/secondlife/Appalachian/141/139/3502">here</a> in Appalachian.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSY9vkoMOda-YYmSLtn3lrXx4nWF-d-IrVHdHKwgo0utov6cBo5Gy4UPMLm_paNIO6m7z2e-JmJ-bXXBjkEW7hyphenhyphentWrffURGrfD-6hcwYUgsnkMw3o-HFu6H_R1nCznBhLtmZmnQ7Yn1AE/s1600/20170113_021b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="198" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSY9vkoMOda-YYmSLtn3lrXx4nWF-d-IrVHdHKwgo0utov6cBo5Gy4UPMLm_paNIO6m7z2e-JmJ-bXXBjkEW7hyphenhyphentWrffURGrfD-6hcwYUgsnkMw3o-HFu6H_R1nCznBhLtmZmnQ7Yn1AE/s640/20170113_021b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com1tag:blogger.com,1999:blog-3949481753906338354.post-57790788006698767552017-01-14T18:48:00.000-05:002017-01-15T06:29:52.913-05:00The Paperwork Shows (images NSFW)<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">Now on display at the DiXmiX Gallery, curated by Dixmix Source, is <i><a href="http://maps.secondlife.com/secondlife/Bay%20Port/39/229/22">The Paperwork Shows</a></i>, a fabulous exhibition of images and material by photographer <a href="https://www.flickr.com/photos/61900109@N02">William Weaver</a> (Paperwork Resident), who hasn't exhibited his work in Second Life in recent history. The developer of the indispensable Phototools extension, which revolutionized photographic possibilities in Second Life, William produces groundbreaking photography that focuses on ways in which light and shadow can be manipulated in the viewer. While his works often have indisputable emotional content, sometimes erotic or sexually charged, his compositional process always starts with light and depth of field, with results so realistic that it can be difficult to discern whether the images were taken Second Life or on the physical world. "I want them to look beautiful to me," said William as we talked his compositional approach, "and reality is gorgeous — light is gorgeous." (My partner, Kinn, and I have been delighted to collaborate with and pose for William (center, image below, and elsewhere in the exhibition).)
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<div style="clear: both;">Included in the exhibit are several photosets with which people are invited to experiment (several are overhead on the second floor). "In a couple days, I'll have some classes about how to shoot," says William. "These are teaching photosets, and the lessons will be on <a href="https://www.youtube.com/user/colorscompletely/videos">YouTube</a> when they're ready." (William was uncertain at the time of this article how the classes would be announced, and I'll post notice here if time permits.) "This is all about teaching," William continued, "because I don't really have an interest in showing — I mean I don't care much anymore about 'my work.' I like making pictures for me, and that's kind of it — but I think there are a lot of people who really want to learn how to do this stuff, so it's nice to be helpful." <i>The Paperwork Shows</i> will remain on display for approximately a month. If you enjoy the exhibitions at DiXmiX, please consider leaving a contribution in support of the gallery.
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Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-35039051880643583042017-01-13T20:40:00.000-05:002017-01-13T20:45:29.528-05:00Le Sixième Sens<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">The "sixth sense" has been commonly used to describe the phenomenon of extrasensory perception, or ESP, as manifested by telepathy, clairvoyance, telekinesis and the like — elements of the world (should they exist at all) that might at first be mysteriously hidden from view, perhaps not consistently part of our normal reality. Visitors to <a href="http://maps.secondlife.com/secondlife/Le%20Sixieme%20Sens/215/106/30">Le Sixième Sens</a> (French for "the sixth sense"), a sim by <a href="https://www.flickr.com/photos/nataloran/">Natacha Haroldsen</a> and <a href="https://www.flickr.com/photos/yeiyaiel">Yeiyaiel</a>, might too feel there's more than visible at first glance, and the sim will amply deliver on that promise, with delightful surprises around almost every corner.
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<div style="clear: both;">"You are traveling in Tuscany, Italy, and arrive on a plaza surrounded by old shops that give you a rustic feeling," say the creators. "Explore and discover a traditional market and vineyards, as well as a villa in this romantic, photogenic spot." One certainly feels transported to another time and place — to a world of rolling hills, romantic landscapes, beautiful vistas, fields of sunflowers, vinyards waiting for harvest, and secluded spots for quiet enjoyment. Winding paths and arching stone bridges offer routes around and through the bucolic scenery.
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<div style="clear: both;">Le Sixième Sens is one of those sims that seems larger than it should, as if somehow the designers were able to pack more into a single region than we should expect. Photographers may join the land group for the ability to rez props, and might be interested in submitting works to a content juried by Skippy Beresford, Lam Erin, Lokhe Verlack, with more information <a href="https://www.flickr.com/photos/nataloran/31994116932/">here</a>. If you enjoy the sim, please consider supporting the several shops and stores at the landing point.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPK-M4UcQbRMg3TBpjXEswBmC_gtHg8Lno-aI3pnM0O7iWegr_RCZci-7OH1tHs4bqQImKLAwXrl7KtUxeOBWW-jtI5wgFGj9fXWd9qkTO96ni42CBdscZ9-ntncWmw-ZZp3hKSQZ7s3w/s1600/20170110_007ebe.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="188" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPK-M4UcQbRMg3TBpjXEswBmC_gtHg8Lno-aI3pnM0O7iWegr_RCZci-7OH1tHs4bqQImKLAwXrl7KtUxeOBWW-jtI5wgFGj9fXWd9qkTO96ni42CBdscZ9-ntncWmw-ZZp3hKSQZ7s3w/s640/20170110_007ebe.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com4tag:blogger.com,1999:blog-3949481753906338354.post-42966459112134728892017-01-12T17:28:00.002-05:002017-01-12T17:44:09.322-05:00No Frontiers<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">Now open at LEA16 is <i><a href="http://maps.secondlife.com/secondlife/LEA16/129/9/35">No Frontiers</a></i>, a bold immersive installation ("a futuristic journey towards the stars") by artist Gem Preiz. Stitched together in groups of 18 panels, his signature and immense fractal images depict complex, otherworldly scenes, and here lean toward the depiction of wondrous structures in the depths of outer space. The exhibition's title is inspired by the works of Lebanese-Franco author Amin Maalouf, of whom Gem said as we talked, "He's very much a humanist — simple and clear lessons of life all along his books — tolerance and human respect, because there are No Frontiers in space and in knowledge, and I'm fed up with all the walls people want to raise everywhere. Mankind's progress will come from more unity and sharing."
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<div style="clear: both;">"In counterpoint of <i>Metropolis</i> and <i>Wrecks</i>, two of my last exhibitions, <i>No Frontiers</i> is inspired by a resolutely optimistic vision," continues Gem in the exhibitions notes. "The technology turns into something more aesthetic than enslaving, and the journeys to the outer space are no longer runaways but explorations, as those of real astronauts which will maybe allow to realize one of the dreams of Mankind (and for me its ultimate vocation): understand the Universe." As we talked further about the more optimistic stance of these current display, he said, "I spend hours on social networks, and TV news and world news are awful at the moment. So, from time to time, I open a scientific magazine and read about new discoveries ... and it makes me smile again. I've been always fond of science, and especially astronomy, which is easy to connect with the theme of the exhibit."
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<div style="clear: both;"><i>No Frontiers</i> offers sixteen large fractal images, each displayed in a unique enclosed environment, all linked by a network of snaking tubular tunnels with circular airlocks (the display being, appropriately, set in space). In each room, a three-dimensional artwork complements the fractals — generally a more simplistic gesture that contrasts with the complexity of the fractals, although some of the three-dimensional pieces are fractals themselves, and many are in motion, swirling or gently drifting in space. The music, selected by Gem for the exhibition, adds a fourth dimension.
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<div style="clear: both;">Navigating through the installation is simple and engaging — one simply flies, or, better yet, uses one of two vehicles available at the entrance (one has a single seat, the other a pair). Gem suggests the use of advanced lighting model and a draw distance of at least 400 (which comes in helpful at the culmination of the installation). He hopes to possibly add an another installation on LEA16 before the end of his artist residency grant from the Linden Endowment for the Arts in June, when the display of <i>No Frontiers</i> will come to a close.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinzw2i-eRzz8DnoXj_U6MpMt6JL7fKZO43Jx9ua4N7oew2-eJ5KH9l0751VuV-XMN82fKQxbz2D7duxkVETqkyESBBn55hj4ZqggNkL8Y4jSXYqFqi7dYELXmhxirNlsKkqKSwhIXW5Ck/s1600/20170112_010b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinzw2i-eRzz8DnoXj_U6MpMt6JL7fKZO43Jx9ua4N7oew2-eJ5KH9l0751VuV-XMN82fKQxbz2D7duxkVETqkyESBBn55hj4ZqggNkL8Y4jSXYqFqi7dYELXmhxirNlsKkqKSwhIXW5Ck/s640/20170112_010b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-11188250807522480132017-01-10T18:03:00.002-05:002017-01-10T23:27:18.478-05:00Mistero Hifeng at DiXmiX Gallery<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">Now on display at the <a href="http://maps.secondlife.com/secondlife/Bay%20Port/39/229/22">DiXmiX Gallery</a>, curated by <a href="https://www.flickr.com/photos/10mix/">Dixmix Source</a>, is an exhibition of two- and three-dimensional artworks by <a href="https://www.flickr.com/photos/incognitadelmistero">Mistero Hifeng</a>, many of whose sculptures were previously positioned throughout the halls of the gallery. His highly distinctive and trademark mesh avatars and compositions, which often appear to be fragmented or broken — sometimes even shattered, with pieces flying away into space — were originally produced as material for his own photography, but here they stand side by side, and have become over time no doubt better known than their two-dimensional counterparts.
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<div style="clear: both;">Mistero's invitation to exhibit at the space came in part through his relationship with gallery designer <a href="https://www.flickr.com/photos/meganprumier">Megan Prumier</a>. "When he saw what Megan did with his pieces [positioned throughout the gallery]," explained Dixmix, "he started to offer her some new ones, so the next step was to have him here with pictures too." Each of the artworks is available for purchase, and the exhibition will remain on display for about a month. Contributions to support DixMiX are welcomed.
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<div style="clear: both;">Now open at the Dathúil Gallery of Art, curated by <a href="https://www.flickr.com/photos/lohaze/">Lυcy (LucyDiam0nd)</a> and <a href="https://www.flickr.com/photos/maxbutoh/">Max Butoh</a>, is <i><a href="http://maps.secondlife.com/secondlife/Floris/182/79/24">Aisling</a></i> (pronounced ASH-ling — Gaelic for vision, dream or apparition), and subtitled Our Desire As Image. The exhibit features photography by a dozen prominent artists who have previously shown at the gallery, including <a href="https://www.flickr.com/photos/cicciuzzo_gausman">Gaus (Cicciuzzo Gausman)</a>, <a href="https://www.flickr.com/photos/123839917@N06/">mrs S (Lauralar)</a>, <a href="https://www.flickr.com/photos/126383316@N07">Mr S. (Saka Infinity)</a>, <a href="https://www.flickr.com/photos/124976049@N05">daze landar (daisydaze)</a>, <a href="https://www.flickr.com/photos/119686977@N08">Yann Whoa (Lottomann)</a>, <a href="https://www.flickr.com/photos/_froufrou">k a t e (KateBergdorf)</a>, <a href="https://www.flickr.com/photos/e_nantes/">Your Mother (ElizabethNantes)</a>, <a href="https://www.flickr.com/photos/queenofamok/">Ash (Ashratum)</a>, <a href="https://www.flickr.com/photos/97450068@N02">Io (Io Bechir)</a>, <a href="https://www.flickr.com/photos/31954671@N08">Maloe Vansant</a>, <a href="https://www.flickr.com/photos/kasialisa">Mi (KissMi)</a>, and <a href="https://www.flickr.com/photos/114449036@N06">Joslyn Benson (Jolivea Tyran)</a>. The curators state, "For this presentation, we have asked some of our friends who have previously shown at the gallery to share images with us. We celebrate the individuality of each artist that has gracefully presented their work at Dathúil and are delighted to welcome them once again." Each of the distinctive images is available for free. <i>Aisling</i> will continue on display through January 31.
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Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-87107497584766124852017-01-08T18:17:00.000-05:002017-01-08T19:07:35.643-05:00Penumbra & lacrimioare<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">Now open at Berg by Nordan Art, curated by <a href="https://katebergdorf.wordpress.com">Kate Bergdorf</a> and <a href="https://vimeo.com/user3382860/videos">Tutsy Navarathna</a>, are a pair of installations: on the ground, <i><a href="http://maps.secondlife.com/secondlife/Nordan%20om%20Jorden/77/71/21">Penumbra</a></i> by <a href="https://www.flickr.com/photos/meilominotaur">Meilo Minotaur</a> and <a href="https://www.flickr.com/photos/capcatragu">CapCat Ragu</a>, and, in the overhead gallery space, <i><a href="http://maps.secondlife.com/secondlife/Nordan%20om%20Jorden/155/233/1001">lacrimioare</a></i> by <a href="https://huckleberryhax.wordpress.com/">Huckleberry Hax</a>. <i>Penumbra</i> (top four images) presents a fabulously mysterious woodland world filled with tree creatures, caterpillars, cocoons, sounds, and hidden surprises. Amid a forest of nearly identical trees, all evenly arranged in an "X" formation, we observe wooden bodies stretching from the trunks — although one figure stands fiercely detached (background right, third image) — and, at the far end of the scene, a boy seems to run from them, as if in terror (fourth image).
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<div style="clear: both;">The misty and atmospheric <i>Penumbra</i> seems to have been inspired in part by a quote from Antonio Gramsci, as the artists state in the exhibition notes: "'The old world is dying, and the new world struggles to be born: now is the time of monsters.' This is, usually, the quote we most see attributed to Antonio Gramsci, the Italian theorist, politician, and freedom fighter. However, this is not the true quote. In Italian, what Gramsci wrote in <i>Quaderni del carcere</i> (<i>Prison Notebooks</i>) was: 'La crisi consiste appunto nel fatto che il vecchio muore e il nuovo non può nascere: in questo interregno si verificano i fenomeni morbosi piú svariati.' This would more accurately translate to: 'Crisis consists precisely in the fact that the old is dying and the new cannot be born, in this interregnum a great variety of morbid symptoms appear.' But <i>Prison Notebooks</i> suffered several translation mutations, such as: 'Le vieux monde se meurt, le nouveau monde tarde à apparaître et dans ce clair-obscur surgissent les monstres.' This mutation was carried over to Portuguese translation: 'O velho mundo agoniza; o novo mundo tarda a nascer, e, nesse claro-escuro, irrompem os monstros.' Back to English, this would translate to 'The old world is dying, the new world is slow to appear and in this chiaroscuro the monsters arise.' The word 'penumbra' exists both in English and Portuguese. It means partial illumination, a chiaroscuro, the dusk. Going back to the original quote, this penumbra, this forest, is the <i>interregno</i>, mutated by the flux of words in translation, adding poetic resonance to Gramsci's pragmatism. Beware of the 'morbid symptoms' you might embody!"
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<div style="clear: both;">Meilo and CapCat may be best known to many Second Life residents for their sim entitled <a href="https://delicatessensl.wordpress.com">Delicatessen</a>, home to the Meta_Body project, which provides dozens of free artistic avatars. (Read <a href="http://zikiquesti.blogspot.com/2013/02/metabody-ii-at-delicatessen.html">here</a> from 2013.) And several avatars are available at Penumbra by clicking on objects: the various cocoons, the tree person, and the caterpillars. (Transparent textures positioned throughout the build may interfere with clicks, so it may be necessary to get quite close to some of the objects for your clicks to register. Meilo and CapCat request that recipients be respectful of the license agreement provided with the avatars.)
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<div style="clear: both;">Local sounds are an essential element of the installation, with voices by Rita Eustáquio, Luís Eustáquio and Catarina Carneiro de Sousa, and with sound capture and editing by Takio Ra. Wander near the tree people, and you might hear phrases in English and presumably in Portuguese: "Mom?" "Mom, it's dusty," "There are no monsters," and so on. The cocoons, which also emit sounds, are functional as well, providing an opportunity to curl up in protected spaces. (As with the avatars, you may need to get fairly close to the cocoons to enter them.) Shown here is <i>Penumbra</i>'s default windlight setting — London 2026 — a hazy brown.
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<div style="clear: both;">Above the ground level, the intimate gallery space at Berg by Nordan Art hosts the exhibit of works by Huckleberry Hax, <i>lacrimioare</i>, meaning "Lily" in Romanian (images above and below). These minimal but gorgeous photographs — subtitled "The new absence of someone loved" and, surprisingly, the first shown by Huckleberry in a gallery setting — explore contrasts in color, light and shadow. Both installations will remain on display through March, when the curators plan for some substantial changes in the Berg by Nordan Art presentation series.
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<div style="clear: both;">On display at the Surreal Tower Gallery, curated by Juliette SurrealDreaming, is <i><a href="http://maps.secondlife.com/secondlife/Claressa/40/125/999">I am not</a></i>, an exhibition of photographic images and a three-dimension sculpture by Norton Lykin. (The gallery's navigation system can be a challenge — simply use the teleport at the landing point and select The Clouds Room.) "Reflecting on nature, love, perception and cognition," says the artist, "I see clearly that what we perceive as reality, is a flux depending on our ideas, histories and conditioning, that the present moment feeds us with all kind of possible realities. Throughout this there is one stable, factor, love, which can take us through everything, love of this being, which in its imperfection is perfect, wholesome." Whether the images explore this theme is difficult to say, but each photo is a distinctive expression; the installation design, with recurring visual motifs, helps unify the show. Each of the images as well as a companion book are available for purchase. The exhibition will continue on display indefinitely, and visitors might also enjoy visiting Norton's own exhibition space, the Impermanence Light House Art Gallery (read <a href="http://zikiquesti.blogspot.com/2016/08/impermanence-light-house-art-gallery.html">here</a>).
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgue901fyfbtGVyl_nAujquDwBCIjqd1olJxs0r8hTNHCPP-3RpUOJQcQtF8_UYT__fjDih_lSnIiCV8ao4wZLwCYm0moEI14A2FsfcSNnUeYykS_0EMQ4_V4KQaMGDTBx0efawZUrluiw/s1600/20170104_002b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgue901fyfbtGVyl_nAujquDwBCIjqd1olJxs0r8hTNHCPP-3RpUOJQcQtF8_UYT__fjDih_lSnIiCV8ao4wZLwCYm0moEI14A2FsfcSNnUeYykS_0EMQ4_V4KQaMGDTBx0efawZUrluiw/s640/20170104_002b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-30339803736104516012017-01-04T23:12:00.000-05:002017-01-04T23:12:29.107-05:00Lucid dreams<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">Now open at the DiXmiX Gallery, curated by Dixmix Source, is <i><a href="http://maps.secondlife.com/secondlife/Bay%20Port/39/229/22">Lucid dreams</a></i>, an exhibition of photography by <a href="https://www.flickr.com/photos/omjavimiles/">Miles Cantelou</a>. Heavily processed, Miles's images are bold, intense gestures, charged with emotion and elegantly composed. <i>Lucid dreams</i> will remain on display for approximately a month, and each of the photos is available for purchase. Contributions toward the support of the exhibitions are welcomed at the landing point. (Upcoming openings at the frequently-changing DiXmiX Gallery include Mistero Hifeng on January 10 and William Weaver on January 14.)
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt-B2XrxIFYajfsIfpJenA4oaiTvUqf7AoCmsKEL-yasslSQ8oa6cas00obfrFspMgDw7NNyGiUJE0gAKRBhYB2RtbBakdxJVqs3bNg7sC7gCNUo2Q-OD_6oTVNnX-cuVuhNvKrDlrtA8/s1600/20170104_004b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="204" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt-B2XrxIFYajfsIfpJenA4oaiTvUqf7AoCmsKEL-yasslSQ8oa6cas00obfrFspMgDw7NNyGiUJE0gAKRBhYB2RtbBakdxJVqs3bNg7sC7gCNUo2Q-OD_6oTVNnX-cuVuhNvKrDlrtA8/s640/20170104_004b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-89673820210199338332017-01-03T21:35:00.000-05:002017-01-03T21:35:59.942-05:00Mineral Ridge<div class="separator" style="clear: both; text-align: center;">
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"Welcome to Mineral Ridge, a town once booming in the early 1920s," begins the greeting at <a href="http://maps.secondlife.com/secondlife/Mineral%20Ridge/144/51/34">Mineral Ridge</a>, a creation by Aiden Caudron and Norman Dobler (NormanDobler Resident). "Come explore with your friends or family this beautiful place to discover vast caves and historical sites. In 1893, Mineral Ridge was one of the top places to live in the country."
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While it looks as though the town's few residents have attempted to keep up good appearances, the 1890s and 1920s were long ago, and things overall seem to have tumbled downhill. Relegated to the status of a tourist attraction, the location has apparently attracted a population of squatters who make due in various campsites and in the extensive caves the snake underneath the bedrock. (A flashlight handed out at the landing point might be helpful in the caves.) Roleplay is encouraged and the region is damage enabled, but visitors who wish to take in the sights are more than welcome to simply wander.
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The photogenic sim is roughly divided into two parts — a residential community on the higher east side, with paved asphalt streets, and the hillier and picturesque west side, with dirt roads and a touch of trailer trash living. Explorers will find many little nooks and crannies hidden away within both areas — indeed, repeated trips to Mineral Ridge might be needed to discover all of its faded charms. Shown in these images is the sim's default windlight settings, but others will work admirably.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG2TpdAyiHOuY-XtUWh62APBtoe4GzLFIFTe_I5vEQ0Yam4J5t_1JS18LCcPrNh2iqJ2MtRLQXLuFQldvw7RTJjls04vvQP7PknuwK48fN9FlJGQ1WERnkc4-aUz8xIlECdtG4bVoGxO8/s1600/20170103_007b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="202" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG2TpdAyiHOuY-XtUWh62APBtoe4GzLFIFTe_I5vEQ0Yam4J5t_1JS18LCcPrNh2iqJ2MtRLQXLuFQldvw7RTJjls04vvQP7PknuwK48fN9FlJGQ1WERnkc4-aUz8xIlECdtG4bVoGxO8/s640/20170103_007b.png" width="640" /></a></div>
<div style="clear: both;">"The sim took me about three weeks to finish," says Aiden. But he had larger plans in mind, intending to eventually build three interconnected sims that would be more than scenery. "I'm trying to do something that hasn't been done in depth before. With most sims, you go to them, you see them, teleport out after you see them, but ... what if you go to this sim, you explore this sim, and whilst exploring you find new places that you missed, find new nooks and crannies in which you can find cool items. Imagine teleporting into this sim, and seeing a vast land two sims bigger than it is now, and you have to find your way from point A to point B, sort of like a maze, but in a different aspect, and along the way you'll face dangers depending on the routes you choose to take, maybe somewhere you'll find hidden items, (gachas, or such), and some places you'll get trapped, or maybe lose your health. Think of it as an experience game, where each time you come you may try a different route — it could take you an hour or more to find the proper way to point B." But this expanded venture (and even the continuation of the existing sim) depends on the support of the community. If the project sounds exciting, lend your support to Mineral Ridge at the landing point and be in touch with Aiden or Norman. (And special thanks to my partner, <a href="http://slmainlandmatters.blogspot.com/">Kinn</a>, for her assistance with this post.)
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Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-81093995569517364282016-12-31T17:38:00.001-05:002016-12-31T17:38:40.378-05:00A Painter's Link<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhghcgreDOunek5JVpTWxiAQuaCXWGefuE5IhwGssfe77Km-_Kr_3ctaD9Cf08kSaFd8Ptmc_GNQIc-2rOj9vq7DuQW1mV5n1MF8DKoVnBgQ0t7bv0twJJMjnZUp9OaTWcABO8TdIXanLk/s1600/20161231_013b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="204" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhghcgreDOunek5JVpTWxiAQuaCXWGefuE5IhwGssfe77Km-_Kr_3ctaD9Cf08kSaFd8Ptmc_GNQIc-2rOj9vq7DuQW1mV5n1MF8DKoVnBgQ0t7bv0twJJMjnZUp9OaTWcABO8TdIXanLk/s640/20161231_013b.png" width="640" /></a></div>
<div style="clear: both;"><a href="https://www.flickr.com/photos/38947811@N07">Silvermoon Fairey</a> has an uncanny knack for creating magical scenes with deliberately limited color palettes, as witness her current installations 50 Words for Snow (read <a href="http://zikiquesti.blogspot.com/2016/12/50-words-for-snow.html">here</a>), December Will be Magic Again (read <a href="http://zikiquesti.blogspot.com/2016/12/december-will-be-magic-again.html">here</a>) and It's a New Dawn (read <a href="http://zikiquesti.blogspot.com/2015/11/its-new-dawn.html">here</a> from 2015). Her wondrous <a href="http://maps.secondlife.com/secondlife/Salomon%20Beach/65/38/30">A Painter's Link</a> dazzles with shades of gold, copper, greens, reds, oranges and browns, as if she had taken a bucket of paint and splashed it onto the scene to create an enthralling landscape.
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<div style="clear: both;">What could pass for a quaint English countryside — more likely one from the 19th century than from the current day — invites us to explore on winding paths that take us through various pastoral settings: cottages, fields, ruins, waterfalls, wild and domesticated animals, a stone lighthouse on the edge of the sea, and the inhabitants of the little village as they carry on with their daisy tasks. (Above, a horse-drawn cart fords a stream.)
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtQrWgZ62XvQIehlMyIWdHIOAhK6N1koYciVUVMyMia5yfdC7_KExk_cTChIfJRzG0fR5Q69wcGR28VgnQQqeMaH6AnOmuDA9lm-Y7XqZ_8CzWJzVyqWTVlKLUQDPIgTtHzPxjBRrbm1s/s1600/20161231_011b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="204" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtQrWgZ62XvQIehlMyIWdHIOAhK6N1koYciVUVMyMia5yfdC7_KExk_cTChIfJRzG0fR5Q69wcGR28VgnQQqeMaH6AnOmuDA9lm-Y7XqZ_8CzWJzVyqWTVlKLUQDPIgTtHzPxjBRrbm1s/s640/20161231_011b.png" width="640" /></a></div>
<div style="clear: both;">Exploration on foot is mandatory: beautiful and exquisite rustic scenes unfold as one tops a hillside, rounds a corner, or emerges through thick foliage. The thatched-roof cottages can all be entered and are furnished, and single explorers and couples will find plenty of spots to relax and take in the views.
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<div style="clear: both;">These images show the sim's default windlight setting, but others may produce equally fine results. Time to enjoy A Painter's Link might be short — Silvermoon informs me that she just paid for an extra week of tier to cover the cost of the sim until January 6. After that time it might disappear, so plan your visit soon! Contributions are accepted at the landing point.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFs2PNup98vclDj6h8pKaMbrtZ7MYRseBlgIXd5htaEf8ogiCwfUCOIXnVs5t3jEB9A4sM3Bx2ljWE-Wg1pc63ZywSzxWywSlK5swSJUWEAqHMoKfCO4RoxhJuGDj8w_2vmMp37YX_mk4/s1600/20161231_024b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="194" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFs2PNup98vclDj6h8pKaMbrtZ7MYRseBlgIXd5htaEf8ogiCwfUCOIXnVs5t3jEB9A4sM3Bx2ljWE-Wg1pc63ZywSzxWywSlK5swSJUWEAqHMoKfCO4RoxhJuGDj8w_2vmMp37YX_mk4/s640/20161231_024b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-22324009823648104222016-12-29T22:45:00.000-05:002016-12-29T22:45:18.556-05:00A Million Freckles (images NSFW)<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">Now on display at the Nitroglobus Roof Gallery is an exhibition of monochromatic photographs, <i><a href="http://maps.secondlife.com/secondlife/Sunshine%20Homestead/38/25/1001">A Million Freckles</a></i>, by <a href="http://www.flickr.com/photos/dido_haas/">Dido Haas</a>, who also curates the space. The fourteen images that comprise the show are in general simple but elegant studies — self-portraits with minimal or no background, sensual in nature, and elegantly composed.
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<div style="clear: both;">"To be honest, this exhibition was initiated because the January artist I invited to exhibit at Nitroglobus couldn't make it. That's why I started making a few works and gradually got inspired ... The general mood of the exhibition is sensual and minimal in setting, i.e. nothing in the background — it's just me or a part of me with my freckles. I ... cannot make a proper photo, let alone a sensual work, of anybody else but me." Each of the images is available for purchase, and contributions toward the support of the gallery may be left at the landing point. <i>A Million Freckles</i> will continue on display through January.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQCqaL2stWUy_AkR1qisiI234scePs-F3cdgzUuF4HF5l7JU-eYOA7SmjLYgrLza1F7FtwfOT6AqsDkv9kHTHVJtfnk2dRVi2euWwzK0jfJVTksDIiOLZDmfSFciq6riQV7ik8hFnr5fc/s1600/20161229_004b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="172" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQCqaL2stWUy_AkR1qisiI234scePs-F3cdgzUuF4HF5l7JU-eYOA7SmjLYgrLza1F7FtwfOT6AqsDkv9kHTHVJtfnk2dRVi2euWwzK0jfJVTksDIiOLZDmfSFciq6riQV7ik8hFnr5fc/s640/20161229_004b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-54907513998035975122016-12-28T20:23:00.001-05:002016-12-28T20:30:06.061-05:00The Bridge (images NSFW)<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlsH-0PDQ7E4kjkcaJbeYo-qAHtg9EUAumXMO-2cEUN4Ls2pOTrfuc6TqAYkTKbsjmc28jLeWtHR1EhlpGlzp6PVb8Ovp4yoez6-yPjquhVT0NPFcm66fdKK7RraKNKcePouX_4czYHSY/s1600/20161221_006b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlsH-0PDQ7E4kjkcaJbeYo-qAHtg9EUAumXMO-2cEUN4Ls2pOTrfuc6TqAYkTKbsjmc28jLeWtHR1EhlpGlzp6PVb8Ovp4yoez6-yPjquhVT0NPFcm66fdKK7RraKNKcePouX_4czYHSY/s640/20161221_006b.png" width="640" /></a></div>
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"The exhibition starts at the bridge ... It is a walk in my dreams," said TerryGold as she gestured toward a physical bridge that ushers visitors into her new photographic exhibition, <i><a href="http://maps.secondlife.com/secondlife/Enoki/204/44/2877">The Bridge</a></i>, presented by Solodonna. The expansive show, which features dozens of works, sprawls through several galleries and demonstrates the artist's masterful command of light, shadow and composition. As with her previous installation, the exhibition design is brilliant: walking in total darkness (be sure to follow the environmental instructions at the landing point), lit only by the images themselves and various props and pieces of scenery, we're intentionally disoriented: are we looking at three-dimensional or two-dimensional objects?
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBUjv-OC9A0ddlHILRVS1u1nsya0JobUlVKr0CIZ6Q9wW1Aia_rTnQCVGZ22aIXIZysWivoNiewQoJEAHLNBy-aGO3xXwMuziv2ih06Mg4nDscNVaYIi4X5jZOg5YawfS_pbPTf5fL4x8/s1600/20161221_005b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="218" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBUjv-OC9A0ddlHILRVS1u1nsya0JobUlVKr0CIZ6Q9wW1Aia_rTnQCVGZ22aIXIZysWivoNiewQoJEAHLNBy-aGO3xXwMuziv2ih06Mg4nDscNVaYIi4X5jZOg5YawfS_pbPTf5fL4x8/s640/20161221_005b.png" width="640" /></a></div>
<div style="clear: both;">"In my spare time I take a few photos often inspired just by a quick idea, a flash," says Terry in the exhibition notecard. "Then I develop them and the trip begins..." The works exhibited suggest a more thoughtful and methodical approach, but either way the results are fabulous. Visitors who lose their bearings (seeing the path in the darkness can be a challenge) may need to temporarily change to another windlight setting; in the central room, a lower level is visible by camming down. The images on display aren't for sale, but patrons who wish to purchase any of them may contact Terry directly, and contributions in support of the gallery are welcome. <i>The Bridge</i> will continue on display until January 6.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhcboCoSu5ZkZ0hVhv-rukkzyGqExxPjC7_kaUNLhxzOezU6Q9kWonqFkgqaWfvIR1jCxR1EskFQL0lbrRh3EXV5c_kHcsbSLoElcgQvpF96s2BvB7BsiyYITeyLQKjIG_GICBAAnZUZA/s1600/20161221_008b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhcboCoSu5ZkZ0hVhv-rukkzyGqExxPjC7_kaUNLhxzOezU6Q9kWonqFkgqaWfvIR1jCxR1EskFQL0lbrRh3EXV5c_kHcsbSLoElcgQvpF96s2BvB7BsiyYITeyLQKjIG_GICBAAnZUZA/s640/20161221_008b.png" width="640" /></a></div>
Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-91029682049714016712016-12-27T22:42:00.000-05:002016-12-27T23:25:45.957-05:00It all starts with a smile<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0dViL_HOriabglUSs6kKNRSouWwTVLpEv5TnaBlrNZIgbwqZXM8pjUtNyAeJgLrE2R_Hs3sx_v90-GDW8K7jGNX8dDrXfu2W2egsaaEzkTSXDUrgV-5GGHmqRbsnFAuzFtmmbPusjUKI/s1600/20161227_014b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0dViL_HOriabglUSs6kKNRSouWwTVLpEv5TnaBlrNZIgbwqZXM8pjUtNyAeJgLrE2R_Hs3sx_v90-GDW8K7jGNX8dDrXfu2W2egsaaEzkTSXDUrgV-5GGHmqRbsnFAuzFtmmbPusjUKI/s640/20161227_014b.png" width="640" /></a></div>
<div style="clear: both;"><a href="http://maps.secondlife.com/secondlife/Heavenly%20Groove/161/133/23">It all starts with a smile</a>, designed by Kaelyn Alecto with Gorba McMahon and Amy Beebe (Amytheyst Beebe), is always a sim to watch when the seasons change. Despite significant differences from its autumn look (blogged <a href="http://zikiquesti.blogspot.com/2016/09/it-all-starts-with-smile.html">here</a> back in September), it's still unmistakably the same place, with homes and buildings (all lovingly furnished) built around a calm interior icy pond and other narrow bodies of frozen-over water that rest on a valley floor, the entire charming scene wrapped by tall mountains. Visitors can wind their way around the ponds on paths, or cut across the ice on low-lying wooden walkways. Gentle snow falls here and there.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRA8-ABvNNbybRqzHqO6lilg7pWpmFf15UNLezzGFTRuqhOd1mq0WGHvXzLbEnrebZXp7lZN5ZUPkEbe68O5Q8nE2bzqxV7Sp0uP2izjtjQLexub6c3fBc_Dn7JIEcTRcgyYcx5_r2YTo/s1600/20161227_009b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRA8-ABvNNbybRqzHqO6lilg7pWpmFf15UNLezzGFTRuqhOd1mq0WGHvXzLbEnrebZXp7lZN5ZUPkEbe68O5Q8nE2bzqxV7Sp0uP2izjtjQLexub6c3fBc_Dn7JIEcTRcgyYcx5_r2YTo/s640/20161227_009b.png" width="640" /></a></div>
<div style="clear: both;">Single explorers will find plenty of places for solace, and couples will discover locations for cuddling and staying warm. Skates are available for a spin on the ice, and skis can be found on the top of the hill behind the barn at the landing point. Shown in these images is the sim's default winter windlight — a warm pinkish-brown — but photographers will delight in experimenting with other options. (Photographers who wish to rez objects may join the land group to have the option.) Contributions toward the sim may be left at the landing point.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrPomQz0bCWIXbxpIXRdMLp3u2ZTUvD7s196ECxtnzrlgL-AMVx6U7gTMtmCXn8aBBJBkJkE_pvS9tW3o_zvRO-nKAbeDyP3eyHX29puXBb86qDGtn5nBsAdFhN2ChQT-Sxaui3i4lru8/s1600/20161227_001b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="202" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrPomQz0bCWIXbxpIXRdMLp3u2ZTUvD7s196ECxtnzrlgL-AMVx6U7gTMtmCXn8aBBJBkJkE_pvS9tW3o_zvRO-nKAbeDyP3eyHX29puXBb86qDGtn5nBsAdFhN2ChQT-Sxaui3i4lru8/s640/20161227_001b.png" width="640" /></a></div>
<br />Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-10769436460180522842016-12-24T17:52:00.000-05:002016-12-24T17:52:47.708-05:00Happy Holidays!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9F6EXiDbOtqP2DOJuXkuLi83fukDuwToJG1VLsswRzLc61UHFjh1OHE7POnzjJ48uvw2m9bXcpJIcU3MX4QnteAoccZHjC_Q8RjWB40EYGO3qL3Ni1piERb8v5lSIHql-JRFyeEU81fM/s1600/holiday+1b.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="342" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9F6EXiDbOtqP2DOJuXkuLi83fukDuwToJG1VLsswRzLc61UHFjh1OHE7POnzjJ48uvw2m9bXcpJIcU3MX4QnteAoccZHjC_Q8RjWB40EYGO3qL3Ni1piERb8v5lSIHql-JRFyeEU81fM/s640/holiday+1b.jpg" width="640" /></a></div>
<div style="clear: both;">Kinn and I wish you the very best for the holidays and for the new year. Thanks for reading, and, as always, please feel free to say hello inworld!
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<br /></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-1785414335931272562016-12-23T11:50:00.000-05:002016-12-23T11:50:11.733-05:0050 Words for Snow<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW6LCEzHT1iNKun3YTiLTh9FwUUwdH-RXICSstCDpF7369nZ1rB4M-7HW9Fg5sVhWi2Gk7dTOfIE71EuhU7ek7WWJ6CbHOPXXBfRwkDL89wvoe4eQRCmtDK4AOJoJGJEgAVsFPje3s4Hc/s1600/20161223_004b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW6LCEzHT1iNKun3YTiLTh9FwUUwdH-RXICSstCDpF7369nZ1rB4M-7HW9Fg5sVhWi2Gk7dTOfIE71EuhU7ek7WWJ6CbHOPXXBfRwkDL89wvoe4eQRCmtDK4AOJoJGJEgAVsFPje3s4Hc/s640/20161223_004b.png" width="640" /></a></div>
<div style="clear: both;">Designer <a href="https://www.flickr.com/photos/38947811@N07">Silvermoon Fairey</a> didn't stop after creating one stellar winter location — December Will Be Magic Again (read <a href="http://zikiquesti.blogspot.com/2016/12/december-will-be-magic-again.html">here</a> from several days ago) — she also created <a href="http://maps.secondlife.com/secondlife/Salomon%20Beach/88/142/1010">50 Words for Snow</a>, located in the sky above her lovely sim A Painter's Link. In contrast to the essentially flat landscape of December Will Be Magic Again, 50 Words for Snow is a hillier location that offers several distinct but interrelated scenes.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMt8z5ozFtdowC2f8Ik8Fb-CNceWwHD9Na1H8_O7aVXx7IsBEk2_IhBGTJxcFsvyInzEAC-k9J_Q9dDcJkqfbFG9OGi-7dpWeHGugtTiRqBnNE2p8o03S1ip9OoVZV3GHoo2XmnfQtkHM/s1600/20161223_005b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMt8z5ozFtdowC2f8Ik8Fb-CNceWwHD9Na1H8_O7aVXx7IsBEk2_IhBGTJxcFsvyInzEAC-k9J_Q9dDcJkqfbFG9OGi-7dpWeHGugtTiRqBnNE2p8o03S1ip9OoVZV3GHoo2XmnfQtkHM/s640/20161223_005b.png" width="640" /></a></div>
<div style="clear: both;">Visitors arrive high up on a wooded hillside and make their way down along a steep path to one of three locations, all blanketed by a gently falling snow — a charming manor house with warm fires aglow (top image), a spot for relaxation where one can rez a sled (second image), or a cozier home set alongside the rocky shoreline of a frozen lake (third image). Both homes can be entered and are quaintly furnished.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1jYAs92Ke8zUSEh7jwPV5c5DWs6uGU5-T2b_4lu0d97HZnJvdUYTiUCRX8SjwTPs86njs_7PyA9RaW2bsRNqr2U6-xZGMy_NCp2O16C1YC1j51DIcrF8Sb1UMi2KsaZ8qPiseYuq1pRk/s1600/20161223_010b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1jYAs92Ke8zUSEh7jwPV5c5DWs6uGU5-T2b_4lu0d97HZnJvdUYTiUCRX8SjwTPs86njs_7PyA9RaW2bsRNqr2U6-xZGMy_NCp2O16C1YC1j51DIcrF8Sb1UMi2KsaZ8qPiseYuq1pRk/s640/20161223_010b.png" width="640" /></a></div>
<div style="clear: both;">Shown in these images is the picturesque sim's default windlight setting, which wraps the sights in a golden glow. Photographers who wish to rez props for images may do so by joining the land group, and are asked to please be mindful of cleaning up. Contributions to support the sim may be left at the entrance to A Painter's Link, <a href="http://maps.secondlife.com/secondlife/Salomon%20Beach/65/36/30">here</a>.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEietp5OKfOutemKvIG8zDYdgMRFAS_1fdzvuYIPFPyCIrMl-akrowExsvCRd83I282ZEwAbntVmLQKKSdhz6eH5PtqfLw_QmCuQ6mNY_pudcwK5GvGdWz3hmaxZYzYdcsy_M9dujFTXFqE/s1600/20161223_007b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEietp5OKfOutemKvIG8zDYdgMRFAS_1fdzvuYIPFPyCIrMl-akrowExsvCRd83I282ZEwAbntVmLQKKSdhz6eH5PtqfLw_QmCuQ6mNY_pudcwK5GvGdWz3hmaxZYzYdcsy_M9dujFTXFqE/s640/20161223_007b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-52529563299133325902016-12-22T15:19:00.004-05:002016-12-22T15:19:23.562-05:00Silas Merlin at Pica Pica<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9d6fbs4Z9qH7ae45kw2Q_Znx17N5vDLXOdIJjecg11sNI_MmamzKWX3SY4m1StUvNEaA-r0L2www4U3GDIcGgTnnK3NBWvlDyCHO9t_sdDYIst-5lQgVICcn9hK-8dtufngm910ICW9s/s1600/20161222_003b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="198" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9d6fbs4Z9qH7ae45kw2Q_Znx17N5vDLXOdIJjecg11sNI_MmamzKWX3SY4m1StUvNEaA-r0L2www4U3GDIcGgTnnK3NBWvlDyCHO9t_sdDYIst-5lQgVICcn9hK-8dtufngm910ICW9s/s640/20161222_003b.png" width="640" /></a></div>
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"And the ring the boy is holding? He appeared out of nothing, in this position," said Silas Merlin as we looked up at one of his sculpted works (image above) now rezzed in gigantic scale on the sim <a href="http://maps.secondlife.com/secondlife/Pica%20Pica/85/53/74">Pica Pica</a>. "For a long time I wondered what he was doing — until I thought of the ring. He is blowing through the hole in the ring, instilling tales into the world." The boy with the ring (Storybook 7 - Enchanter), along with a couple dozen other fanciful sculptures, are now on display in an enchanting and spellbinding world that suggests stories and myth. "You know when I make a sculpture the first thing I do is go to a sandbox and make it huge like this," remarked Silas. "So I guess this is what I wanted all along."
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVRAyRyf7gd3Qq7mY5JsbAkbOTFLBVnjek5HsmxTynvmdyA-sZQAsV62ZaqGG8a0nZx4vVrVJ6BurYxEKY2dOP8_gM25-0BG2-VeQpcY3zmt1DD_Op3jYzhOuC6JrshSKcGUtJDUUYzgg/s1600/20161222_013b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="198" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVRAyRyf7gd3Qq7mY5JsbAkbOTFLBVnjek5HsmxTynvmdyA-sZQAsV62ZaqGG8a0nZx4vVrVJ6BurYxEKY2dOP8_gM25-0BG2-VeQpcY3zmt1DD_Op3jYzhOuC6JrshSKcGUtJDUUYzgg/s640/20161222_013b.png" width="640" /></a></div>
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In real life, Silas is <a href="http://lesaint.fr">Jean-François Le Saint</a>, a Master Pastellist of the Pastel Society of France, and his two-dimensional images have been exhibited in Second Life, alongside his more conventionally-sized sculptures. And "there are traces of pastel on some of the mesh," he notes. While his sculptures in their usual size have a land impact of no more than 10 to 15, the largest one in Pica Pica — the threatening Fiura, who stands taller than everyone, about 65 meters into the air (image above) — has a land impact of about 1,000. "The boy with the cats on the chair will be at an event called The Forest ... The two boys on a cube [The Brother's Tale, image below] is the newest, and I don't know where I will release it yet." Others can be obtained, along with the artist's pastels, at <a href="http://maps.secondlife.com/secondlife/Babbage%20Square/201/183/110/">The Silas Gallery</a> in New Babbage. He credits the fantasy illustrator Brian Froud for inspiring a few of his creations.
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Be sure to visit the ruins on the far north side of the sim — they can be entered, and a scene with a storybook awaits within. Silas has been continually tweaking things, including the ground texture, the environment settings, and so on, so things may appear slightly different than pictured here. (Click on any image to enlarge.) My thanks to Haveit Neox, who alerted me to Silas's exhibit, and who created a lovely video, <a href="https://vimeo.com/196493636">The Brother’s Tale: Art by Silas Merlin</a>. Silas hadn't intended that the exhibit be public, and it's because of Haveit's video that he has agreed to keep the sim open an additional week, until December 27, so don't delay in visiting. Be sure to pick up a gift that's available at the landing point.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiznzObi-ihLh2yOysSA_SnhImISVWDarQLvCF-lIsgXbnPC8HXW5VujmXyw9Dmbvk4_GTZkDTN2bsYnQ7R5IPAr7zOlBpP5vIgJ0ts3Li4nmtHh742RDn_3K6H7LL4eTr3jffRzDR8cJI/s1600/20161222_024b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="198" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiznzObi-ihLh2yOysSA_SnhImISVWDarQLvCF-lIsgXbnPC8HXW5VujmXyw9Dmbvk4_GTZkDTN2bsYnQ7R5IPAr7zOlBpP5vIgJ0ts3Li4nmtHh742RDn_3K6H7LL4eTr3jffRzDR8cJI/s640/20161222_024b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-14765186559646202372016-12-21T23:10:00.000-05:002016-12-21T23:10:13.581-05:00WeeVille<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP3CE-hdSK1FDvH44CJZxiQXv3e35zsgpQC-gZ7skfZlq7-Tt8aZXtxV6PAPJDviXd56ihqR_Wu0MqsH2ToIAh5mbQ2WAtL1Otb1ckCNcF5Nqsmv2oAsdFK1QpZpe3BulkyUwRp_wSKj0/s1600/20161208_001b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="202" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP3CE-hdSK1FDvH44CJZxiQXv3e35zsgpQC-gZ7skfZlq7-Tt8aZXtxV6PAPJDviXd56ihqR_Wu0MqsH2ToIAh5mbQ2WAtL1Otb1ckCNcF5Nqsmv2oAsdFK1QpZpe3BulkyUwRp_wSKj0/s640/20161208_001b.png" width="640" /></a></div>
<div style="clear: both;">Under a lavender sky blanketed with serenely drifting cream-colored clouds, the little inhabitants of <a href="http://maps.secondlife.com/secondlife/Oyster%20Bay/4/180/31">WeeVille</a> go about their day, often tending a fire near their hobbit-style homes (image below). Merhorses frolic in the waters (lowest image), unicorns saunter in the nearby grasses, and beams of sunlight shine through the thick woods in the center of the sim. And, on the southeastern corner of the sim, a delightfully quirky row of homes on stilts stands in the water along the shore (image above).
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj71WyJRIjB0V1U4DSiUgMsuNlcP4fu0YQba45DUxiQWEjOFSJ34UPBilouPzFhiLzLlmO7zD2mCdzfN53CMiNmkV_iIN6dGwb1zqPTrAVUJKZbcmtUqzJOtktdBU5csHkl3NdYnLEi5tk/s1600/20161208_007b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="202" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj71WyJRIjB0V1U4DSiUgMsuNlcP4fu0YQba45DUxiQWEjOFSJ34UPBilouPzFhiLzLlmO7zD2mCdzfN53CMiNmkV_iIN6dGwb1zqPTrAVUJKZbcmtUqzJOtktdBU5csHkl3NdYnLEi5tk/s640/20161208_007b.png" width="640" /></a></div>
<div style="clear: both;">Visitors will discover gardens, fields of flowers, a caravan home and a quirky little house, and will enjoy the charming photogenic panoramas the sim affords. It's possible to enter the homes, including those in the top image, which can be reached via the ladder to the left — some fun scenes await inside. Created by Sera Bellic of Lick sim designs, WeeVille (her first fantasy sim composition) will remain on display into the new year before being replaced by a new design.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBIJK4ijRNQORoDgcM0pKxGKvPOG6dqnMHt48ppbCpMaF7vsPzZ5t7Qh2WqEF_ItXgSM1gfCoktexL_C3Jd8HfSfXgejkJamJKc7ssLC-tTSd9tjg6x07cRB1nf44xArZZLSM9pQwzQQM/s1600/20161208_010b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="202" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBIJK4ijRNQORoDgcM0pKxGKvPOG6dqnMHt48ppbCpMaF7vsPzZ5t7Qh2WqEF_ItXgSM1gfCoktexL_C3Jd8HfSfXgejkJamJKc7ssLC-tTSd9tjg6x07cRB1nf44xArZZLSM9pQwzQQM/s640/20161208_010b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-58600580914062204842016-12-20T18:16:00.001-05:002016-12-20T18:16:36.188-05:00Natural Falls IV<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicPun1rVYxPfJvn71RW9Sd_Hg_8QScLrKdeZ_uzJZSPUO7gMwl3x-3YzALsXSt-Ay78Z351vtknWDYRiceElyUPrJLptiecu1mm5CXxqj9S_MbEStplWdhq1SF9aVRgmwzgBnb62-H_gU/s1600/20161220_008b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicPun1rVYxPfJvn71RW9Sd_Hg_8QScLrKdeZ_uzJZSPUO7gMwl3x-3YzALsXSt-Ay78Z351vtknWDYRiceElyUPrJLptiecu1mm5CXxqj9S_MbEStplWdhq1SF9aVRgmwzgBnb62-H_gU/s640/20161220_008b.png" width="640" /></a></div>
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<a href="http://maps.secondlife.com/secondlife/Jattarna%20Av%20Hem/72/148/19">Natural Falls IV</a>, created by <a href="https://www.flickr.com/photos/142334298@N08/">Dann (DannChris)</a>, looks as good a place as any to get electrocuted: throughout the now-flooded and decaying city, power lines dangle into the water — and the greenish-brown fluid itself looks toxic. Visitors arrive in the middle of ruined buildings in pelting rain, and can set off in just about any direction to explore. Tall boots are recommended.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDjkWIMNk10Z3qSGRC648Ukbm30344NeU7QJmGcNge514QlI2UK3S90pXC6bTJB5XUpUEwvTA3NsBHEikLTGhWqcqN6MlcMMii1OOZd562GWVeUljY0vnm3G1TGds4tqovfLLEH5oOYto/s1600/20161220_006b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDjkWIMNk10Z3qSGRC648Ukbm30344NeU7QJmGcNge514QlI2UK3S90pXC6bTJB5XUpUEwvTA3NsBHEikLTGhWqcqN6MlcMMii1OOZd562GWVeUljY0vnm3G1TGds4tqovfLLEH5oOYto/s640/20161220_006b.png" width="640" /></a></div>
<div style="clear: both;">Despite the crumbling cement, fallen-over radio towers, and general debris that seems to be within view from any vantage point, the city does possess a few signs of life: Camden Records (with a "vinyl is forever" sign in the window); a tattoo parlor; La Petite Joie, a coffee shop; and a marijuana dispensary located far to the north. Under a geodesic dome, a garden flourishes, while another seems to host some sort of sci-fi scene. Here and there, a few light bulbs seem to still glow with power.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhM57y92N39-ZH0mcy4Gno2lz8KTAF989iGvD1nq3JqDFVdbNznWfSef-hrBxB8okgB7xplvd4odfUnWPOfFBCLiRwlH-Yzz3DZOP_TOk9_QDgxU99ll1sVH3Cs2fj__zIkvVq6kGIOSgQ/s1600/20161220_018b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="198" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhM57y92N39-ZH0mcy4Gno2lz8KTAF989iGvD1nq3JqDFVdbNznWfSef-hrBxB8okgB7xplvd4odfUnWPOfFBCLiRwlH-Yzz3DZOP_TOk9_QDgxU99ll1sVH3Cs2fj__zIkvVq6kGIOSgQ/s640/20161220_018b.png" width="640" /></a></div>
<div style="clear: both;">Elsewhere, things have fallen in a sorry state. Empty, deserted and in disrepair are a laundromat (second image), a movie theatre, a tea and coffee shop, an additional record store (Record Land), and a former amusement park (image above). The entrances to the subway are completely flooded over, and mannequins seem to have taken over at least two stores (image below). A damp cemetery has sprouted blue and purple mushrooms, and the remnants of a nearby garden are now growing wild on their own. Cars and all sorts of assorted junk dot the landscape.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWa5fHJwb6J8wBlsQu2imHSBnrR534uoYlZO9GuVQrp5h09s9VrBP2bSJQGQdXh1s4yf7GEY6UeP1m0cCVgNDaUx2YHV6faSr0uXnI_uzBhKYSiAcI-pKjQlqDDuNxx7Rdjn0CZxt1nQA/s1600/20161220_022b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="236" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWa5fHJwb6J8wBlsQu2imHSBnrR534uoYlZO9GuVQrp5h09s9VrBP2bSJQGQdXh1s4yf7GEY6UeP1m0cCVgNDaUx2YHV6faSr0uXnI_uzBhKYSiAcI-pKjQlqDDuNxx7Rdjn0CZxt1nQA/s640/20161220_022b.png" width="640" /></a></div>
<div style="clear: both;">Visitors are encouraged to stop by often, as Dann makes frequent changes to the sim ("generally moving stuff about," he says) — and, in any case, it's difficult to absorb all the sights in a single visit. There's one more thing: Dann hasn't added a physical teleport to it yet, but invited me up to a <a href="http://maps.secondlife.com/secondlife/Jattarna%20Av%20Hem/239/23/3010">pair of small platforms 3000 meters overhead</a>: a garden with trees and a charming little treehouse, and a quaint home reachable by a footbridge (image below). "That's my hammie house," Dann said as we looked about. (He being a hamster.) Contributions toward the support of Natural Falls IV may be made at the landing point. (As always, click on any of these images to zoom in. These and others will appear on Flickr <a href="https://www.flickr.com/photos/zikiquesti/">here</a>.)
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvH7X5MAkZLIHkFcBdMXMBTDKgG6xUbQWnB7yKYavANq4SslJ4Rq1CTxogxdIJvUWxsSQGUUXzJxs2gTv5__944pkK9Ce5aNWY1cy4vS7OcImW7TpvuTwiVjDwkwA1b-0Dfrce0kOF9Cg/s1600/20161220_024b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="238" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvH7X5MAkZLIHkFcBdMXMBTDKgG6xUbQWnB7yKYavANq4SslJ4Rq1CTxogxdIJvUWxsSQGUUXzJxs2gTv5__944pkK9Ce5aNWY1cy4vS7OcImW7TpvuTwiVjDwkwA1b-0Dfrce0kOF9Cg/s640/20161220_024b.png" width="640" /></a></div>
Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com2tag:blogger.com,1999:blog-3949481753906338354.post-17248605326622968152016-12-19T22:34:00.001-05:002016-12-19T22:34:20.457-05:00Hell's Haven 2.0<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvGh7K3ETX1fPIg97Yag-wfX3D5wvtvZ-2JGmlXPVkSMA-5gFuZx6WDfAMR-EWHh-4p65H7rINrKpDnbbvltj_eymullOv6d8-GOF9f1Kw_JZtWEyyMsvqXdjrlNFKbndq_-LZrNY29BQ/s1600/20161219_024b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="208" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvGh7K3ETX1fPIg97Yag-wfX3D5wvtvZ-2JGmlXPVkSMA-5gFuZx6WDfAMR-EWHh-4p65H7rINrKpDnbbvltj_eymullOv6d8-GOF9f1Kw_JZtWEyyMsvqXdjrlNFKbndq_-LZrNY29BQ/s640/20161219_024b.png" width="640" /></a></div>
<div style="clear: both;">When <a href="https://www.flickr.com/photos/126884716@N02//">Snoob (snoobjohnson)</a> opened the original (but unfortunately short-lived) Hell's Haven (read <a href="http://zikiquesti.blogspot.com/2016/04/the-hells-haven.html">here</a>) earlier in 2016, it quickly became one of the most photographed sims in Second Life. Now, with a few design contributions from his partner, <a href="https://www.flickr.com/photos/126315862@N03/">Mila (Mila Maesar)</a>, Snoob has opened <a href="http://maps.secondlife.com/secondlife/Secret%20Corner/247/197/21">Hell's Haven 2.0</a>. "I saw so many sims close that I wanted to do something for the community," said Snoob.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqWtFevw_jIsgoNHHMV2i3tImczHxjnPLDjxdwK97qLfkWDkQLgArDu1bcNaM_tR1SalkjbR0eVLuadHYR5lYRntdJdGKbeN6hldMheu2jdJdQ3hwC8Ur9BQmYjPidGJJxahWQ5xSJLLI/s1600/20161219_007b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="204" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqWtFevw_jIsgoNHHMV2i3tImczHxjnPLDjxdwK97qLfkWDkQLgArDu1bcNaM_tR1SalkjbR0eVLuadHYR5lYRntdJdGKbeN6hldMheu2jdJdQ3hwC8Ur9BQmYjPidGJJxahWQ5xSJLLI/s640/20161219_007b.png" width="640" /></a></div>
<div style="clear: both;">Slightly smaller than its predecessor, Hell's Haven 2.0 is set in a deep water-filled rocky gorge in which wooden walkways lead visitors through tangles of trees and branches. Several small buildings, not much larger than shacks, are kept dry on wooden elevations, and a zip line runs from one of them to the top of a nearby cliff. The low-lying areas are blanketed in a foggy grey mist, and in many spots the water has frozen solid. It's a beautiful, photogenic scene — a striking mix of rural and urban decay.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEju5xcwGwqo0xzC5Ip9nk3dQGuG59UpR-d8Lq3nzdKBEkBmostlJwF-mRP_fdU_m2F_Tzgl8en_do_nYlt-92R4WFC0f5eyINrpkd3JNOWBne8Fe8bnl3gt4nVZvooUKPhqpsgaGAbfb8Q/s1600/20161219_026b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="208" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEju5xcwGwqo0xzC5Ip9nk3dQGuG59UpR-d8Lq3nzdKBEkBmostlJwF-mRP_fdU_m2F_Tzgl8en_do_nYlt-92R4WFC0f5eyINrpkd3JNOWBne8Fe8bnl3gt4nVZvooUKPhqpsgaGAbfb8Q/s640/20161219_026b.png" width="640" /></a></div>
<div style="clear: both;">Unfortunately, Hell's Haven 2.0 may close within a few weeks, but there's good news to follow: "I'm doing it temporarily until January," explained Snoob, "and, after that, I open the big one again. I can't promise to have Hell's Haven open all through the new year — it's always a question of finances, and it's not easy to pay alone. But I will do my best to give it some months to support the Flickr community with an awesome place for pictures." So, if you appreciate Snoob's work, please consider making a contribution at the landing point.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWSEU-CI-_xJkOcBOsKqDjfRw5eOZ1Lpr7-QXkeptyfMIWSrCypjHdSNMgvj_yGBLBnu3AFG_pT98Kkkbnxtm7kgC77fslEXvt6ANRg4uNBgk8UTg4pfEMN0wEeVZPhE-XbSSFO62cIPU/s1600/20161219_005b.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="204" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWSEU-CI-_xJkOcBOsKqDjfRw5eOZ1Lpr7-QXkeptyfMIWSrCypjHdSNMgvj_yGBLBnu3AFG_pT98Kkkbnxtm7kgC77fslEXvt6ANRg4uNBgk8UTg4pfEMN0wEeVZPhE-XbSSFO62cIPU/s640/20161219_005b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-45947241724293527132016-12-18T17:30:00.000-05:002016-12-19T06:44:30.852-05:00December Will Be Magic Again<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzioUEkMcnbI7a7G8bOd-9eY2zWy2j6Q0tL35ojB4Drii35nwSK353kqzkhcy_pqSBBvUFwT6HGvgHg87e8SidmZ4XzlAEeDcE9uJb6fxDG3TDMaK3qLoKW3F-sLbCNhibiSDNUJOz4uw/s1600/20161218_002b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzioUEkMcnbI7a7G8bOd-9eY2zWy2j6Q0tL35ojB4Drii35nwSK353kqzkhcy_pqSBBvUFwT6HGvgHg87e8SidmZ4XzlAEeDcE9uJb6fxDG3TDMaK3qLoKW3F-sLbCNhibiSDNUJOz4uw/s640/20161218_002b.png" width="640" /></a></div>
<div style="clear: both;">Silvermoon Fairey's lovely sim, It's a New Dawn (read <a href="http://zikiquesti.blogspot.com/2015/11/its-new-dawn.html">here</a>), has long been favorite for photography and exploration. Now, high above the original landscape (still open to visitors), silvermoon has created <a href="http://maps.secondlife.com/secondlife/Lemon%20Beach/78/193/432">December Will Be Magic Again</a>, a gorgeous wintery land aglow in a shimmering golden light. Prominently positioned on the far horizon stands a stately manor house (image above), flanked on its sides by two smaller homes and a small frozen-over pond.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO4zmeWCsxsI0P2AL6TiQCnEDH8T7R1cNI-oAL3-oauzu8AnJzN6KA2JedG9pB6tTGkRUaQ6NIh65kBAjPPEH8gLO0zxEEePGAqFalCDO-hBIwD24GF95Rp70m23Q_hw_TUC1HdQzP9mc/s1600/20161218_003b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO4zmeWCsxsI0P2AL6TiQCnEDH8T7R1cNI-oAL3-oauzu8AnJzN6KA2JedG9pB6tTGkRUaQ6NIh65kBAjPPEH8gLO0zxEEePGAqFalCDO-hBIwD24GF95Rp70m23Q_hw_TUC1HdQzP9mc/s640/20161218_003b.png" width="640" /></a></div>
<div style="clear: both;">Horses scrounge for grass in the snow-covered fields in front of the manor house, while wildlife — reindeer, squirrel, raccoon, white tailed deer and birds — can be spotted here and there around the sim. The scene is wrapped by bare winter hardwoods and a few pines, and the view is exquisite from every direction. Contributions to December Will Be Magic Again and to It's a New Dawn may be made at the landing point, where a teleport to the beautiful scene on the ground level is also available.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivFJATexlbfXFTKcE1BUhZ0xYW7AlPEYACELgYQ9kURtFXJ8yubK7A1MBgArARSXtgGTc54gqRNfsty-1HqZkvCDUg5y617SvFIenExnsEBRPM2Y0dCOMcqtrM2Mbk5b_fnppZfkdvP3c/s1600/20161218_005b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivFJATexlbfXFTKcE1BUhZ0xYW7AlPEYACELgYQ9kURtFXJ8yubK7A1MBgArARSXtgGTc54gqRNfsty-1HqZkvCDUg5y617SvFIenExnsEBRPM2Y0dCOMcqtrM2Mbk5b_fnppZfkdvP3c/s640/20161218_005b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com2tag:blogger.com,1999:blog-3949481753906338354.post-3946683977652535662016-12-17T17:13:00.001-05:002016-12-17T17:41:20.768-05:00Blue Orange ArtCorner<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilvdYNBh2NKMfvM8X5ytIngzI8EgfwKOCqIU4_dwcZFCONMWiAWfF5j_0bCpcXyk1XaThYBNPx0CAHb4yjDhR_PXoWdzXacBZrXu26dKFV2paIjA20mgifuyuk7JkGOZP5tb_UjCijE40/s1600/20161217_001b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilvdYNBh2NKMfvM8X5ytIngzI8EgfwKOCqIU4_dwcZFCONMWiAWfF5j_0bCpcXyk1XaThYBNPx0CAHb4yjDhR_PXoWdzXacBZrXu26dKFV2paIjA20mgifuyuk7JkGOZP5tb_UjCijE40/s640/20161217_001b.png" width="640" /></a></div>
<div style="clear: both;">Now open is the <a href="http://maps.secondlife.com/secondlife/Empire%20State%20Island/217/70/1435">Blue Orange ArtCorner</a>, a new gallery space for two- and three-dimensional art curated by Ini (In Inaka), with an inaugural group of artists featuring <a href="https://www.flickr.com/photos/thedatammas">Theda Tammas</a>, <a href="https://www.flickr.com/photos/92614572@N04/">Indigoclaire</a> (third image), <a href="https://www.flickr.com/photos/pell-mell">Miu Miu Miu</a> (image below), <a href="https://eupalinosugajin.wordpress.com">Eupalinos Ugajin</a> (lowest image), and Igor Ballyhoo (image above). The gallery is not only a space for the display of art, but also for social conversation, as evidenced by the lovely and well-decorated club environment at the landing point. "Blue Orange is project to pull together open minded, friendly people to share time, music, RL and SL art understanding — (rl=sl=rl basically)." explains Ini.
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<div style="clear: both;">"At first it was an idea to mix urban style with something classy and create a bohemian underground music club where people could hear a lot of different music styles, starting from underground alternative, industrial, grunge, indie, noise, psychedelic, folk punk and ending with jazz, neo-folk, instrumental and classical music," she continues. "Sure, counting in a lot of music without labels, and maybe not very popular music as well. Later came an idea to invite creative people who would be happy to share love for art — this how they understand art, how they express themselves, and to show how Second Life as virtual place let to us share it. Photos, drawings, paintings, 3D installations and much more as SL is amazingly open and full of tools to do this."
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<div style="clear: both;">In addition to works by the featured artists, art by Ini and by <a href="https://www.flickr.com/photos/gitu-aura">Gitu Aura</a> lines one of the hallways. Many of the objects in the exhibition are available for purchase, and several of those by Eupalinos are interactive, so be sure to click on everything. The inaugural show will be up for "about 2 months or even 3," says Ini, "but with some changes." Contributions toward the Blue Orange ArtCorner are accepted at the landing point.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjihq0266TNzDGpj3u40a8bLOizh0a5wLHfQ3-c3dopgtHJiHC_OaObZ-ci87VybNxUWYygxc9cw5EcSaVx-rdpq_UifXTSueDyljBgcBdjLfJYBcNlccEAbJuljKRwz1Fb-S-YBX4jQJk/s1600/20161217_007b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjihq0266TNzDGpj3u40a8bLOizh0a5wLHfQ3-c3dopgtHJiHC_OaObZ-ci87VybNxUWYygxc9cw5EcSaVx-rdpq_UifXTSueDyljBgcBdjLfJYBcNlccEAbJuljKRwz1Fb-S-YBX4jQJk/s640/20161217_007b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com0tag:blogger.com,1999:blog-3949481753906338354.post-73356472767053122372016-12-16T05:51:00.000-05:002016-12-16T05:52:08.347-05:00DRD's Arctic Express & Milk Motion's The Roofs of Paris<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">A couple of delightful sights are now available for visits courtesy of DRD (Death Row Designs) and Milk Motion. Both are available as a set of gacha items at the December <a href="http://thearcadesl.com/">Arcade</a>, and therefore might seem unusual for this blog to cover, but each has been rezzed as a lovely destination point in its own right. In the case of the <a href="http://maps.secondlife.com/secondlife/Moonlight%20Sonata/177/138/23">DRD Arctic Express</a> (inspired by Chris Van Allsburg's classic story <i>The Polar Express</i>, and built by Eowyn Swords, Harter Fall and Jaimy Hancroft, with contributions from Morbid Deceit), an old-fashioned locomotive is barreling through a snow-covered landscape, rounding a turn, and seeming perhaps frozen in time (image above). There are some delightful poses — be sure to investigate the smokestack as well as the interior. By contrast, Milk Motion's <a href="http://maps.secondlife.com/secondlife/Orinoco/137/56/3008">The Roofs of Paris</a> (detail below), created by Marie Lauridsen, is rezzed in a large sphere over the ground, and is a charming and amusing slice of the City of Light, with splendid detail throughout.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg85-j8CLRn4no-zqfV6juXQjQJvziAcZhNQexRGaYvMt9vGXPipr7B_ZM80ppb4X1xL2sn-XPDWSQVlltkOeOrEeL5zAijw-qkSaZpzJMYh81IMuT8oeEWmQyM1mpkRUJt0z3wSBATnnI/s1600/20161215_001b.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg85-j8CLRn4no-zqfV6juXQjQJvziAcZhNQexRGaYvMt9vGXPipr7B_ZM80ppb4X1xL2sn-XPDWSQVlltkOeOrEeL5zAijw-qkSaZpzJMYh81IMuT8oeEWmQyM1mpkRUJt0z3wSBATnnI/s640/20161215_001b.png" width="640" /></a></div>Ziki Questihttp://www.blogger.com/profile/00655751928259820128noreply@blogger.com1tag:blogger.com,1999:blog-3949481753906338354.post-38543223940962400182016-12-15T06:10:00.002-05:002016-12-15T06:16:27.507-05:00Fris' Land<div class="separator" style="clear: both; text-align: center;">
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<div style="clear: both;">Many picturesque wintery sims are popping up left and right in Second Life, and one that's sure to warm the hearts of many explorers is <a href="http://maps.secondlife.com/secondlife/Liebe/192/152/22">Fris' Land</a>, created by <a href="https://www.flickr.com/photos/charlienamiboo/">Charlie Namiboo</a> and <a href="https://www.flickr.com/photos/frisferraris/">Frislanda Ferraris</a>. In summer 2016, the popular sim they had created in partnership with Annabelle Barzane — Frisland (read <a href="http://zikiquesti.blogspot.com/2016/05/farewell-frisland.html">here</a>) — closed after a great two-year run in which one of the seasonal designs was a snow-covered landscape. Now, for a limited time, that landscape has had a revival of sorts, and previous visitors to Frisland are certain to travel down memory lane at Fris' Land.
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<div style="clear: both;">"Yes, Frisland, the original one, has gone for good," says Charlie. "But Frislanda Ferraris, my building partner and best friend, has his own sim (the region name is Liebe, the German word for 'love'). Half of the sim Fris has rented to friends of his; the other half belongs to him. He asked me if I'd help him to rearrange the sim and decorate it for winter and so we did. And as we know that many people are missing the old Frisland sim, we decided to open his own region to public for at least two months. The name 'Fris' Land' is a wordplay reminiscing the old Frisland and Fris himself." There is, of course, similarity to the English word "freeze," which makes it all the more appropriate.
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<div style="clear: both;">As Charlie notes, Fris' Land is only half the sim of Liebe, but the other parcels on the region are so closely matched in spirit that everything appears to be one big seamless whole. (Charlie and Fris send assurances that their neighbors across the small waterway are OK with visitors, as long as people respect the privacy of their homes.) Visitors will find spots to relax, cuddle, or even ice skate. The sim's tranquil lavender windlight setting is depicted in these images (watch <a href="https://www.flickr.com/photos/zikiquesti/">Flickr</a> for higher resolution versions).
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<div style="clear: both;">Open at the Nitroglobus Roof Gallery, curated by Dido Haas, is <i><a href="http://maps.secondlife.com/secondlife/Sunshine%20Homestead/38/25/1001">Always Closer</a></i>, an exhibition of erotic images by <a href="https://www.flickr.com/photos/eloracpaule/">Elo (Elorac Paule)</a>. The mostly nude, always expressive images are elegantly composed, with great attention to detail and lighting. In them, the photographer explores her interest in portraying her journey as she explores sexual submission.
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<div style="clear: both;">"Here, in this exhibition, I wish to express the changes in my SL, as well as in my real life," says Elo. "This year has been full of emotions, good and not so good, but all very intense. The little submissive girl didn't find her Master, or maybe she did, but not a master from a BDSM world. Now that I know what submission means to me, I guess I always knew, however, it's more clear to me now. Submission is the ability to give the best of you to the one you love, without any questioning about the reasons of this love. It's there, that's all and you must show it, you must say it, and get Always Closer to it, because life is too short." Each of the images is available for purchase, and contributions toward the support of the gallery are welcomed. <i>Always Closer</i> will remain on display through the end of the month.
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