As I write this, there are 35,831 items in Gracie Kendal's inventory. (35,832, actually, because I just handed her something.) But soon there will be next to none, because over the course of the next six months, during her installation Binge and Purge, everything will be deleted. The process itself will be simple: she will rez as many items as the sim (LEA16 in this case) can hold, and those items will remain there for a couple weeks, and then they'll be permanently deleted. Then the process begins again, with another set of objects (up to 15,000 prims), and so on until there's nothing left. The artwork will commence tomorrow, Sunday, August 11, at 9:00 am slt. (I'm sure it will take quite a while for each set of objects to be rezzed, and Fuschia Nightfire will create video documentation of each wave.)
It seems a drastic thing, to delete one's entire inventory. In a sense, our inventories are our histories: the objects we have collected are reminders of people, events, and other things, but in most cases we probably haven't seen them in months or years—we really might not even know what we have. (Gracie remarked, "I have a wedding dress in here somewhere...the one time I almost got married in SL.") We also associate value with all these objects: while some might have been free, many others we've paid for, and the thought of erasing them might be painful. Then, too, are those unique items, those treasures, whether special gifts, one-of-a-kind items, or artwork, that we might think twice about placing in the trash. Such is the case for Gracie with the middle item shown here, The Red Queen Teahouse, a little item given to her by Zeality (Zealous Nightfire), an "amazing Japanese piece my friend made...years ago...and it is really beautifully done," adds Gracie. To read more about this project, visit Gracie's (or Kristine Schomaker's—her human's) blog here.