If you use Firestorm, you may have noticed, tucked away in Preferences > Firestorm > Windlight, the option to select different sets of cloud textures: default (which is what we've been seeing until now), altocumulus, cumulo-nimbus and layered. I'm not able to jump back and forth between these sets without a restart—hopefully some of you might not have this challenge, although it seems to be recommended anyway. I hadn't seen any comparisons between the options and so took a few quick images this morning.
I ventured over to one of my favorite places,
a Petrovsky flux, installed at the University of Kansas's Spencer Museum of Art sim, and switched back and forth. These aren't very refined images, but they might help give you an impression of the possibilities. (You can click on them to zoom in.) I took photos in the region's default setting, Bristol, and then with a couple others (for no particular reason): Places alirium and [TOR] MIDDAY - An incongruent truth.
|
Default - Bristol |
|
Default - Places alirium |
|
Default - [TOR] MIDDAY - An incongruent truth |
The three images above are what we're used to seeing: the standard default cloud setting. They're not bad, especially for those of us old enough to remember what are now commonly called "classic clouds"—which became "classic" and out of date with the advent of Windlight. Now come the three new options:
|
Altocumulus - Bristol |
|
Altocumulus - Places alirium |
|
Altocumulus - [TOR] MIDDAY - An incongruent truth |
Altocumulus clouds are puffy little white clouds, but higher up than regular cumulus clouds. And they're thinner, more of a patchwork, allowing the light to hit them at many different points.
|
Cumulo-Nimbus - Bristol |
|
Cumulo-Nimbus - Places alirium |
|
Cumulo-Nimbus - [TOR] MIDDAY - An incongruent truth |
In real life, cumulonimbus clouds are massively vertical, towering up in the sky—those clouds that make you go "wow!" when you see them. These in Second Life don't have much verticality, but they do have more mass than the default clouds, and certainly look more like nice big puffy cumulus clouds than we've had before. If you catch the sun—which you can't see very well here but get a sense of in the top and bottom images in this post—you can create some amazing sunsets and sunrises with very painterly effects. Also, in some sky settings such as Foggy, a thick cloud cover slowly moving is pretty spectacular.
|
Layered - Bristol |
|
Layered - Places alirium |
|
Layered - [TOR] MIDDAY - An incongruent truth |
Layered tends to produce a more gently dotted cloudscape, as seen above.
The overall winner in my book is the Cumulo-Nimbus setting, which can produce these rather fantastic views. Whether we'll see so many images using this setting (which does seem to be other people's favorite as well) that we'll begin to wish for clearer skies is hard to say, but for now it affords many new opportunities for experimentation. The others are refreshing as well, and I'm sure those of us who fiddle around with the cloud sliders in the environment settings will be kept busy for some time to come.
Edit: I really should have mentioned that Vincent Nacon created the cloud map tga files! Thanks, Vincent!